Graphics giants go head to head on naming strategies, reports Fellacia Smoothly
In an industry where regular changes in branding are the norm, it’s great to see a company making a stand. The passing of legendary product names is always tinged with sadness, so Nvidia has decided enough is enough. From now and forever more, the company’s flagship graphics will be called the GeForce 8800GTS.
‘Our strategy of releasing entirely different products with the same name has already met with considerable industry approval’, explained Nvidia’s Madam Coat at the launch of the second version of GeForce 8800GTS in November. ‘It reassures the buying public that the product they purchase now will never become obsolete, except in its underlying technology.’
Nvidia plans to release a new product every day for the next year, although many will just re-establish popular brands of the past, such as the forthcoming GeForce 7800GTX and GeForce 4 Ti, which are the same as the 8800GTS. Mainstream and budget models will also receive classic model names of bygone eras, with a cut-down version of G92 imminent, to be called the 6600GT, and another identical card named the Riva TNT 2 on the roadmap.
But Nvidia’s main competitor, ATI, will be taking a radically different strategy. It plans to add 1000 to every range it launches, irregardless of whether it’s a new product line or not. The latest Radeon HD 3000 will be followed next month with the Radeon HD 4000 series, also using the same RV670 GPU. ATI intends to release products based on RV670 until 2037, by which time they will be called the Radeon HD 363,000 series.
Wednesday, December 05, 2007
More 8800 GTS cards on the way
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Christmas game wars
Latvian blockbusters could outsell Halo 3, reports Benjamin Meister-Chef
Just when it looked like Halo 3 was the ultimate game of 2007, its ascendancy could already be under threat. A slew of new titles from Latvian developer Spongy Studios will be arriving just in time to take Christmas by storm.
Spongy’s first volley will be Puritan Territory: Quaker Wars, another title using the Dumb 3 engine. This innovative Enormously Multiplayer Online Role-Playing First-Person Real-Time Strategy Shooter (EMORPFPRTSS) gives you the choice of two teams. The Global Persecution Force gets powerful guns but must stay within the Old World. Alternatively, you can join one of the five classes of Puritan, none of which are allowed to use weapons, but have the ability to run away to the New World.
Based on the HP Sauce engine, TIM Fortress 2 is also shaping up to be a classic. You must defend yourself against the evil Netburst aliens, . It’s a challenging game, and will focus on personalised single-player action (PSPA) rather than online play.
‘There’s no “I” in “Team”, but there is in “TIM”’, explained Spongy’s Rodrigo Tarmac.
HellCatflap Ibiza is set in a post-apocalyptic Spanish holiday resort, which has been invaded by drunken English tourists. In this role-playing game with first-person shooter elements (RPGWFPSE), you play a Spanish shopkeeper trying to defend the tranquillity of the island from marauding British demons. The action is set to a heady dance remix by Pete Tong, and comes with a free six-pack of lager.
Spongy has even created a special Yuletide episode of its current money-spinner Crisis, with a story based on AMD’s recent product launches. With so many titles on the market, it’s sure to be ‘game on’ for Spongy Studios this Christmas!
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Monday, October 08, 2007
AMD finds brown love
Special packaging promises return to success for AMD, reports Regina Resignation
Despite originally claiming its Black Edition was a one-off, AMD looks set to be releasing a whole slew of special versions of its processors. First off the blocks will be the mysterious Brown Edition. Although details are still scarce, shocking reports have been emerging that this could be an early example of AMD’s much-vaunted Jazz Fusion technology.
According to industry rumour site Crudzaroony.com, the new Brown Edition could be the first product to blend technology from both AMD and ATi. AMD’s forthcoming Benedorm CPU core would be mixed together with ATi’s next generation Costa Del Sol graphics, for unbeatable performance in every area. ‘Brown colour is dead giveaway!’ claimed Crudzaroony’s Frodo Abramovich. ‘Original Jazz Fusion presentation had brown background!’
However, AMD has officially denied the rumour, describing it as ‘complete arse’.
‘We just liked the colour. AMD is green and ATI is red – mix them together and you get brown! So it shows how well mixed AMD and ATI are now,’ explained AMD’s PR colourist Julia Rembrandt. ‘Brown is the new black, and it also commemorates the departure of Dave Orton and Henri Richard, to whom the Brown Edition is dedicated. Oh, and there’s Gordon Brown as well. People seem to like him, and they are more likely to buy our processors in a nice brown box.’
If the Brown Edition is as successful as the Black Edition is shaping up to be, AMD is planning a Pink Edition, and a Paisley Edition could well be on the roadmap as well. Intel is rumoured to be considering tartan packaging for its next Core 2 Extreme.
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Monday, September 03, 2007
Leonard to the rescue
AMD’s critics are set to be answered in 2008, when wholesome new platform promises to hand back performance advantage, reports Daisy Inyourdreams
It looks like 2008 could be the year AMD once more puts up a fight against its competitors, Intel and Nvidia. June 2008 will see the launch of AMD’s Leonard platform, successor to Insect, which will be arriving shortly. Insect will soon bring us AMD’s first Native American Quad-Core processor, Big Chief X4, and LaCrosseFire multi-GPU. AMD hopes LaCrossFire will ‘hit Nvidia with a big stick’, but analysts predict it won’t achieve its goal.
The Leonard platform will also herald in a host of supplementary new technologies, including HopeFul Transport 3.1, AMD Cool’n’Slow technology 7, and the TVAM2++ Socket. The latter will be the platform for AMD’s first all-natural quad-core processor built with entirely organic materials, including wood and chickpeas. AMD had an engineering sample of Leonard on show at a recent analyst conference, but it was eaten by a goat before any benchmarks could be published.
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Friday, August 03, 2007
Bill Oddie falls foul of Censor
Another new game title falls foul of the UK censor, reports Felicia Carma-Geddon
It’s turning out to be a bad year for the video gaming industry. No sooner has Manhunt 2 been denied a UK release after failing to receive a BBFC rating, when Bill Oddie’s Bughunt 7 looks set to face a similar fate. Developed by TV Personality Games, Bughunt 7 puts the player in the role of a rare beetle called Ben, who is trying to avoid capture after being released into the wild from the collection of a crazed entomologist.
‘But in reality we just don’t like creepy-crawlies’, explained the BBFC’s Pauline Killjoy. ‘Yuck, nasty little creatures.’
Bernard Manning’s posthumous game release, Jokehunt, where the player faces a gruelling quest for humour whilst being assailed by vicious mothers in law, also looks set to meet the censor’s axe, later in 2007.
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Sunday, June 03, 2007
Little and Large criticise Windows Vista
Redmond reels as TV comedy acts express their opposition to Microsoft Windows Vista, reports Cyril Mead
Every new Microsoft launch has its detractors. But Windows Vista appears to be incurring the particular wrath of the British comedy fraternity. Hot on the heals of Mac-loving Mitchell and Webb’s stinging, bitter attacks, more big names have come out in disfavour of Windows. Following two years of development at Butlins holiday camps, former BBC Saturday night favourites Syd Little and Eddie Large have rekindled their legendary double act to create a lightly entertaining operating system. Codenamed Supersonic, it’s intended to compete directly with Windows Vista.
Microsoft is currently scouring vintage episodes of Morecombe and Wise for jokes as good as Windows Vista’s sound card support, and has enlisted pint-sized Ronnie Corbett as a premium Desktop Gadget. Former Little and Large competitors Cannon and Ball are also reportedly developing their own Vista competitor based on Linux, due for release as a Christmas gala special in 2008.
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Thursday, May 03, 2007
AMD integrates chimp
Chipmaker hopes to ape Intel’s success with new processing core, reports P G Tips
These days, processor manufacturers really need to think ahead. First AMD outlined its future plans to integrate the GPU onto the processor die. But in what is seen as the most radical move yet, the company is planning to use the space savings of its new 65nm production process to integrate a simulated on-die primate. Current designs specify a chimpanzee, but the modular approach of the Direct Connect architecture will also allow an orang-utan or tribe of gibbons should the market require them.
First, a single chimpanzee will be integrated alongside the processing cores. But AMD is already hinting at a ‘go native’ quad-chimpanzee design with individual primates communicating via a fast Hominid Transport bus. This contrasts with the Intel strategy of forcing macaques to work as independent pairs.
Each on-die chimpanzee will incorporate multiple 128-bit Streaming Simian Extension (SSE) registers. The new core will also be capable of Habitat Virtualisation, in case AMD is threatened with extinction. However, by 2020 AMD hopes that its on-die chimpanzees will have evolved via a process of natural selection into CPUs with fully integrated homo sapiens. This will give AMD a distinct technological lead over Intel’s primarily lemur-based architecture.
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